Teens, in general, may be spending too much time playing video games, if you’ve ever believed that.
In a Pew Research survey, 84% of kids stated they owned or had access to a video gaming system at home or in their school.
Other surveys have found that 56% of youths spend 2.5 hours a day playing video games.
All of this video game activity, particularly car-driving simulations like Grand Theft Auto, has a favorable impact on young people’s ability to drive in the real world.
What impact do video games have on the driving skills of teenagers?
The presumption is that these games will have a negative impact on teenagers because of the aggression required to succeed in these games
which could lead to reckless behaviour like speeding, tailgating, and attempting to “beat” yellow lights before they turn red.
It is likely that kids who play video games for long periods of time, particularly driving games, may establish behaviours that will improve their driving.
Video games, like driving, necessitate lightning-fast reflexes and perfect hand-eye coordination.
Is it fair to expect teens to put down their video game controllers in the wake of this?
Depending on who you ask, that is.
There have been a number of studies looking into the impact of video games on teen drivers,with mixed results.
I’ve noticed a couple things when it comes to video games and teen driving.
Driver’s Ed-focused Video Games Can Have A Positive Impact On Teens.
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Video games aren’t all the same.
Real-world driving isn’t a competition in which you have to be the fastest or score the most points.
The influence of driving games on juvenile drivers can be greatly enhanced.
If and when the simulations they play are more representative of what they would encounter on the road in real life.
Professor Edward Downs of the University of Minnesota Duluth’s School of Communication used a video game console to influence students’ views on distracted driving.
With the goal of educating young people about the dangers of texting and driving.
He developed a driving simulator game complete with a steering wheel, gas pedal, and brake pedal.
Students from the University of Maryland were divided into three groups for the purpose of conducting Downs’ experiment:
Those who texted while driving, those who talked on the phone while driving
and those who did not use any electronic devices while driving at all.
It’s no surprise that drivers who were texting were more likely to have a crash.
but drivers who were chatting on the phone were more likely to have a moving infraction.
After using the simulator without distractions and comparing their distracted versus non-distracted scores.
The participants’ attitudes toward distracted driving altered.
Video Games Could Affect Teen Drivers, But There’s No Certainty That They Will.
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In racing video games and driving simulators.
it is possible to forecast how a teen driver will do, but only by actually driving in a real-world environment can we be sure.
It’s inappropriate to judge a teen’s driving abilities only based on what they can see in a video game.
Driving games, classroom instruction, and behind-the-wheel training are the greatest ways to acquire a good picture of a teenager’s driving aptitude.